Class BulletCapsuleCollider3D
The BulletCapsuleCollider3D implements Bullet rigid body for Evergine.
Inherited Members
Namespace: Evergine.Bullet
Assembly: Evergine.Bullet.dll
Syntax
public sealed class BulletCapsuleCollider3D : BulletCollider3D<CapsuleShape>, ICapsuleColliderShape3D, IColliderShape3D, IDisposable
Constructors
BulletCapsuleCollider3D()
Initializes a new instance of the BulletCapsuleCollider3D class.
Declaration
public BulletCapsuleCollider3D()
Properties
Height
Gets or sets the height of the capsule.
Declaration
public float Height { get; set; }
Property Value
Type | Description |
---|---|
float |
Radius
Gets or sets the radius of the capsule.
Declaration
public float Radius { get; set; }
Property Value
Type | Description |
---|---|
float |
Methods
InternalRefreshShapeDimension()
Refresh the shape dimensions.
Declaration
protected override void InternalRefreshShapeDimension()
Overrides
Implements
Evergine.Framework.Physics3D.ICapsuleColliderShape3D
Evergine.Framework.Physics3D.IColliderShape3D