Class BulletEmptyCollider3D
The BulletEmptyCollider3D implements Bullet rigid body for Evergine.
Inherited Members
Namespace: Evergine.Bullet
Assembly: Evergine.Bullet.dll
Syntax
public sealed class BulletEmptyCollider3D : BulletCollider3D<EmptyShape>, IColliderShape3D, IDisposable
Constructors
BulletEmptyCollider3D()
Initializes a new instance of the BulletEmptyCollider3D class.
Declaration
public BulletEmptyCollider3D()
Methods
InternalRefreshShapeDimension()
Refresh the shape dimensions.
Declaration
protected override void InternalRefreshShapeDimension()
Overrides
Implements
Evergine.Framework.Physics3D.IColliderShape3D