Class BulletSphereCollider3D
The BulletSphereCollider3D implements Bullet rigid body for Evergine.
Inherited Members
Namespace: Evergine.Bullet
Assembly: Evergine.Bullet.dll
Syntax
public sealed class BulletSphereCollider3D : BulletCollider3D<SphereShape>, ISphereColliderShape3D, IColliderShape3D, IDisposable
Constructors
BulletSphereCollider3D()
Initializes a new instance of the BulletSphereCollider3D class.
Declaration
public BulletSphereCollider3D()
Properties
Radius
Gets or sets the sphere radius.
Declaration
public float Radius { get; set; }
Property Value
Type | Description |
---|---|
float |
Methods
InternalRefreshShapeDimension()
Refresh the shape dimensions.
Declaration
protected override void InternalRefreshShapeDimension()
Overrides
RefreshMargin()
Refresh the shape dimension.
Declaration
protected override void RefreshMargin()
Overrides
Implements
Evergine.Framework.Physics3D.ISphereColliderShape3D
Evergine.Framework.Physics3D.IColliderShape3D