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    Class GraphicsPipelineState

    This class represent the GPU graphics pipeline.

    Inheritance
    object
    PipelineState
    GraphicsPipelineState
    DX11GraphicsPipelineState
    DX12GraphicsPipelineState
    MTLGraphicsPipelineState
    GLGraphicsPipelineState
    VKGraphicsPipelineState
    Implements
    IDisposable
    Inherited Members
    PipelineState.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Evergine.Common.Graphics
    Assembly: Evergine.Common.dll
    Syntax
    public abstract class GraphicsPipelineState : PipelineState, IDisposable

    Constructors

    GraphicsPipelineState(ref GraphicsPipelineDescription)

    Initializes a new instance of the GraphicsPipelineState class.

    Declaration
    protected GraphicsPipelineState(ref GraphicsPipelineDescription description)
    Parameters
    Type Name Description
    GraphicsPipelineDescription description

    The pipelineState description.

    Fields

    Description

    Gets the graphics pipelinestate description.

    Declaration
    public readonly GraphicsPipelineDescription Description
    Field Value
    Type Description
    GraphicsPipelineDescription

    InvalidatedViewport

    Invalidates the current viewport.

    Declaration
    public bool InvalidatedViewport
    Field Value
    Type Description
    bool

    Properties

    Name

    Gets or sets a string identifying this instance. Can be used in graphics debuggers tools.

    Declaration
    public abstract string Name { get; set; }
    Property Value
    Type Description
    string

    Implements

    IDisposable

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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