Class DX12QueryHeap
Represents a DirectX queryheap object.
Implements
Inherited Members
Namespace: Evergine.DirectX12
Assembly: Evergine.DirectX12.dll
Syntax
public class DX12QueryHeap : QueryHeap, IDisposable
  Constructors
DX12QueryHeap(DX12GraphicsContext, ref QueryHeapDescription)
Initializes a new instance of the DX12QueryHeap class.
Declaration
public DX12QueryHeap(DX12GraphicsContext context, ref QueryHeapDescription description)
  Parameters
| Type | Name | Description | 
|---|---|---|
| DX12GraphicsContext | context | The graphics context.  | 
      
| QueryHeapDescription | description | The queryheap description.  | 
      
Fields
nativeQueryHeap
The DirectX12 native object.
Declaration
public ID3D12QueryHeap nativeQueryHeap
  Field Value
| Type | Description | 
|---|---|
| ID3D12QueryHeap | 
Properties
NativePointer
Gets the native pointer.
Declaration
public override IntPtr NativePointer { get; }
  Property Value
| Type | Description | 
|---|---|
| IntPtr | 
Overrides
Methods
Dispose()
Dispose this instance.
Declaration
public override void Dispose()
  Overrides
ReadData(uint, uint, ulong[])
Extract data from one or more queries.
Declaration
public override bool ReadData(uint startIndex, uint count, ulong[] results)
  Parameters
| Type | Name | Description | 
|---|---|---|
| uint | startIndex | Specifies the index of the fist query to read.  | 
      
| uint | count | Specifies the number of queries to read.  | 
      
| ulong[] | results | ulong buffer with the extracted queries data.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | Return true if all queries to read are available and false if not.  | 
      
Overrides
Remarks
If the result is false, the results will conttains the latest available results.