Class DX12QueryHeap
Represents a DirectX queryheap object.
Implements
Inherited Members
Namespace: Evergine.DirectX12
Assembly: Evergine.DirectX12.dll
Syntax
public class DX12QueryHeap : QueryHeap, IDisposable
Constructors
DX12QueryHeap(DX12GraphicsContext, ref QueryHeapDescription)
Initializes a new instance of the DX12QueryHeap class.
Declaration
public DX12QueryHeap(DX12GraphicsContext context, ref QueryHeapDescription description)
Parameters
Type | Name | Description |
---|---|---|
DX12GraphicsContext | context | The graphics context. |
QueryHeapDescription | description | The queryheap description. |
Fields
nativeQueryHeap
The DirectX12 native object.
Declaration
public ID3D12QueryHeap nativeQueryHeap
Field Value
Type | Description |
---|---|
ID3D12QueryHeap |
Properties
NativePointer
Gets the native pointer.
Declaration
public override IntPtr NativePointer { get; }
Property Value
Type | Description |
---|---|
IntPtr |
Overrides
Methods
Dispose()
Dispose this instance.
Declaration
public override void Dispose()
Overrides
ReadData(uint, uint, ulong[])
Extract data from one or more queries.
Declaration
public override bool ReadData(uint startIndex, uint count, ulong[] results)
Parameters
Type | Name | Description |
---|---|---|
uint | startIndex | Specifies the index of the fist query to read. |
uint | count | Specifies the number of queries to read. |
ulong[] | results | ulong buffer with the extracted queries data. |
Returns
Type | Description |
---|---|
bool | Return true if all queries to read are available and false if not. |
Overrides
Remarks
If the result is false, the results will conttains the latest available results.