Class MTLCommandQueue
This class represent a queue where commandbuffers waits to be executing by the GPU.
Implements
Inherited Members
Namespace: Evergine.Metal
Assembly: Evergine.Metal.dll
Syntax
public class MTLCommandQueue : CommandQueue, IDisposable
  Constructors
MTLCommandQueue(MTLGraphicsContext, CommandQueueType)
Initializes a new instance of the MTLCommandQueue class.
Declaration
public MTLCommandQueue(MTLGraphicsContext context, CommandQueueType queueType)
  Parameters
| Type | Name | Description | 
|---|---|---|
| MTLGraphicsContext | context | The graphics context instance.  | 
      
| CommandQueueType | queueType | The commandqueue elements type.  | 
      
Properties
Name
Gets or sets a string identifying this instance. Can be used in graphics debuggers tools.
Declaration
public override string Name { get; set; }
  Property Value
| Type | Description | 
|---|---|
| string | 
Overrides
Methods
CommandBuffer()
Gets the next CommandBuffer().
Declaration
public override CommandBuffer CommandBuffer()
  Returns
| Type | Description | 
|---|---|
| CommandBuffer | The CommandBuffer.  | 
      
Overrides
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Declaration
public override void Dispose()
  Overrides
Dispose(bool)
Releases unmanaged and - optionally - managed resources.
Declaration
protected virtual void Dispose(bool disposing)
  Parameters
| Type | Name | Description | 
|---|---|---|
| bool | disposing | 
  | 
      
Submit()
Submits a CommandBuffer list to be executed by the GPU.
Declaration
public override void Submit()
  Overrides
WaitIdle()
Wait for all command buffers are executed.
Declaration
public override void WaitIdle()