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    Class BulletJointFeedback3D

    The BulletJointFeedback3D is a base class for all 3D joints feedback implemented by Bullet.

    Inheritance
    object
    BulletJointFeedback3D
    Implements
    IJointFeedback3D
    Namespace: Evergine.Bullet
    Assembly: Evergine.Bullet.dll
    Syntax
    public class BulletJointFeedback3D : IJointFeedback3D

    Constructors

    BulletJointFeedback3D(BulletJoint3D)

    Initializes a new instance of the BulletJointFeedback3D class.

    Declaration
    public BulletJointFeedback3D(BulletJoint3D joint)
    Parameters
    Type Name Description
    BulletJoint3D joint

    The joint.

    Properties

    AppliedForceBodyA

    Gets the Applied force to body A.

    Declaration
    public Vector3 AppliedForceBodyA { get; }
    Property Value
    Type Description
    Vector3

    AppliedForceBodyB

    Gets the Applied force to body B.

    Declaration
    public Vector3 AppliedForceBodyB { get; }
    Property Value
    Type Description
    Vector3

    AppliedTorqueBodyA

    Gets the Applied torque to body A.

    Declaration
    public Vector3 AppliedTorqueBodyA { get; }
    Property Value
    Type Description
    Vector3

    AppliedTorqueBodyB

    Gets the Applied torque to body B.

    Declaration
    public Vector3 AppliedTorqueBodyB { get; }
    Property Value
    Type Description
    Vector3

    Implements

    IJointFeedback3D

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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