Class BulletPhysicAction3D
The BulletCollisionObject3D implements Bullet collision object for Evergine.
Implements
Namespace: Evergine.Bullet
Assembly: Evergine.Bullet.dll
Syntax
public abstract class BulletPhysicAction3D : IPhysicAction3D
Constructors
BulletPhysicAction3D(BulletPhysicManager3D)
Initializes a new instance of the BulletPhysicAction3D class.
Declaration
public BulletPhysicAction3D(BulletPhysicManager3D simulation3D)
Parameters
Type | Name | Description |
---|---|---|
BulletPhysicManager3D | simulation3D | The bullet world. |
Properties
InternalController
Gets the internal body.
Declaration
public object InternalController { get; }
Property Value
Type | Description |
---|---|
object |
UserData
Gets or sets the user data.
Declaration
public object UserData { get; set; }
Property Value
Type | Description |
---|---|
object |
Methods
Dispose()
Dispose this instance.
Declaration
public virtual void Dispose()