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    Class GraphicsResource

    A resource interface that provides common actions for all resources.

    Inheritance
    object
    GraphicsResource
    Buffer
    QueryHeap
    BottomLevelAS
    TopLevelAS
    SamplerState
    Shader
    Texture
    Namespace: Evergine.Common.Graphics
    Assembly: Evergine.Common.dll
    Syntax
    public abstract class GraphicsResource

    Constructors

    GraphicsResource(GraphicsContext)

    Initializes a new instance of the GraphicsResource class.

    Declaration
    protected GraphicsResource(GraphicsContext context)
    Parameters
    Type Name Description
    GraphicsContext context

    The device context.

    Fields

    Context

    Reference to the device context.

    Declaration
    public GraphicsContext Context
    Field Value
    Type Description
    GraphicsContext

    disposed

    Indicates if the instance has been disposed.

    Declaration
    protected bool disposed
    Field Value
    Type Description
    bool

    Properties

    Disposed

    Gets a value indicating whether the graphic resource has been disposed of.

    Declaration
    public bool Disposed { get; }
    Property Value
    Type Description
    bool

    NativePointer

    Gets the native pointer.

    Declaration
    public abstract nint NativePointer { get; }
    Property Value
    Type Description
    nint

    Methods

    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public abstract void Dispose()

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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