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    Class DX12ComputePipelineState

    The DirectX version of the PipelineState.

    Inheritance
    object
    PipelineState
    ComputePipelineState
    DX12ComputePipelineState
    Inherited Members
    ComputePipelineState.Description
    Namespace: Evergine.DirectX12
    Assembly: Evergine.DirectX12.dll
    Syntax
    public class DX12ComputePipelineState : ComputePipelineState

    Constructors

    DX12ComputePipelineState(DX12GraphicsContext, ref ComputePipelineDescription)

    Initializes a new instance of the DX12ComputePipelineState class.

    Declaration
    public DX12ComputePipelineState(DX12GraphicsContext context, ref ComputePipelineDescription description)
    Parameters
    Type Name Description
    DX12GraphicsContext context

    The graphics context.

    ComputePipelineDescription description

    The compute pipeline state description.

    Properties

    Name

    Gets or sets a string identifying this instance. Can be used in graphics debugging tools.

    Declaration
    public override string Name { get; set; }
    Property Value
    Type Description
    string
    Overrides
    ComputePipelineState.Name

    Methods

    Apply(ID3D12GraphicsCommandList, DX12ComputePipelineState)

    Apply only changes compared with the previous pipeline state.

    Declaration
    public void Apply(ID3D12GraphicsCommandList commandList, DX12ComputePipelineState previousPipeline)
    Parameters
    Type Name Description
    ID3D12GraphicsCommandList commandList

    The command list where to set this pipeline.

    DX12ComputePipelineState previousPipeline

    The previous pipeline state.

    Dispose()

    Performs tasks defined by the application associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public override void Dispose()
    Overrides
    PipelineState.Dispose()

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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