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    Class DX12GraphicsPipelineState

    The DirectX version of the PipelineState.

    Inheritance
    object
    PipelineState
    GraphicsPipelineState
    DX12GraphicsPipelineState
    Inherited Members
    GraphicsPipelineState.Description
    GraphicsPipelineState.InvalidatedViewport
    Namespace: Evergine.DirectX12
    Assembly: Evergine.DirectX12.dll
    Syntax
    public class DX12GraphicsPipelineState : GraphicsPipelineState

    Constructors

    DX12GraphicsPipelineState(DX12GraphicsContext, ref GraphicsPipelineDescription)

    Initializes a new instance of the DX12GraphicsPipelineState class.

    Declaration
    public DX12GraphicsPipelineState(DX12GraphicsContext context, ref GraphicsPipelineDescription description)
    Parameters
    Type Name Description
    DX12GraphicsContext context

    The graphics context.

    GraphicsPipelineDescription description

    The graphics pipeline state description.

    Properties

    Name

    Gets or sets a string identifying this instance. It can be used in graphics debugger tools.

    Declaration
    public override string Name { get; set; }
    Property Value
    Type Description
    string
    Overrides
    GraphicsPipelineState.Name

    Methods

    Apply(ID3D12GraphicsCommandList, DX12GraphicsPipelineState)

    Apply only changes compared with the previous pipelineState.

    Declaration
    public void Apply(ID3D12GraphicsCommandList commandList, DX12GraphicsPipelineState previousPipeline)
    Parameters
    Type Name Description
    ID3D12GraphicsCommandList commandList

    The command list where to set this pipeline.

    DX12GraphicsPipelineState previousPipeline

    The previous pipelineState.

    Dispose()

    Performs tasks defined by the application associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public override void Dispose()
    Overrides
    PipelineState.Dispose()

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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