Struct DX12ShaderTable.ShaderTableRecord
Shader Table Entry.
Namespace: Evergine.DirectX12
Assembly: Evergine.DirectX12.dll
Syntax
public struct DX12ShaderTable.ShaderTableRecord
Constructors
ShaderTableRecord(string, GpuDescriptorHandle[])
Initializes a new instance of the DX12ShaderTable.ShaderTableRecord struct.
Declaration
public ShaderTableRecord(string name, GpuDescriptorHandle[] handlers)
Parameters
Type | Name | Description |
---|---|---|
string | name | Pipeline shader identifier. |
GpuDescriptorHandle[] | handlers | Descriptor heap handlers. |
Fields
Handlers
Descriptor heap handlers.
Declaration
public GpuDescriptorHandle[] Handlers
Field Value
Type | Description |
---|---|
GpuDescriptorHandle[] |
Name
Identifies the pipeline shader.
Declaration
public string Name
Field Value
Type | Description |
---|---|
string |