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    Class AnimationCurveFloat

    A floating-point curve.

    Inheritance
    object
    AnimationCurve
    AnimationCurve<float>
    AnimationCurveFloat
    Inherited Members
    AnimationCurve<float>.KeyCount
    AnimationCurve<float>.StartTime
    AnimationCurve<float>.EndTime
    AnimationCurve<float>.Keyframes
    AnimationCurve<float>.defaultValue
    AnimationCurve<float>.DefaultValue
    AnimationCurve<float>.Evaluator
    AnimationCurve<float>.EvaluatedType
    AnimationCurve<float>.GetKeysAtTime(float, out int, out int)
    AnimationCurve<float>.GetValue(int, int, float, ref float)
    AnimationCurve<float>.GetValue(float, ref object)
    AnimationCurve<float>.GetValue(float, ref float)
    AnimationCurve<float>.SubChannel(float, float)
    AnimationCurve<float>.Clone()
    AnimationCurve<float>.AddValue(ref object)
    AnimationCurve<float>.Write(BinaryWriter)
    AnimationCurve<float>.Read(BinaryReader)
    AnimationCurve<float>.TestFramerate(float)
    AnimationCurve.TimeKeySnap
    AnimationCurve.Duration
    Namespace: Evergine.Framework.Animation
    Assembly: Evergine.Framework.dll
    Syntax
    public class AnimationCurveFloat : AnimationCurve<float>

    Constructors

    AnimationCurveFloat()

    Initializes a new instance of the AnimationCurveFloat class.

    Declaration
    public AnimationCurveFloat()

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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