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    Class AnimationCurveVector3

    A floating-point curve.

    Inheritance
    object
    AnimationCurve
    AnimationCurve<Vector3>
    AnimationCurveVector3
    Inherited Members
    AnimationCurve<Vector3>.KeyCount
    AnimationCurve<Vector3>.StartTime
    AnimationCurve<Vector3>.EndTime
    AnimationCurve<Vector3>.Keyframes
    AnimationCurve<Vector3>.defaultValue
    AnimationCurve<Vector3>.DefaultValue
    AnimationCurve<Vector3>.Evaluator
    AnimationCurve<Vector3>.EvaluatedType
    AnimationCurve<Vector3>.GetKeysAtTime(float, out int, out int)
    AnimationCurve<Vector3>.GetValue(int, int, float, ref Vector3)
    AnimationCurve<Vector3>.GetValue(float, ref object)
    AnimationCurve<Vector3>.GetValue(float, ref Vector3)
    AnimationCurve<Vector3>.SubChannel(float, float)
    AnimationCurve<Vector3>.Clone()
    AnimationCurve<Vector3>.AddValue(ref object)
    AnimationCurve<Vector3>.Write(BinaryWriter)
    AnimationCurve<Vector3>.Read(BinaryReader)
    AnimationCurve<Vector3>.TestFramerate(float)
    AnimationCurve.TimeKeySnap
    AnimationCurve.Duration
    Namespace: Evergine.Framework.Animation
    Assembly: Evergine.Framework.dll
    Syntax
    public class AnimationCurveVector3 : AnimationCurve<Vector3>

    Constructors

    AnimationCurveVector3()

    Initializes a new instance of the AnimationCurveVector3 class.

    Declaration
    public AnimationCurveVector3()

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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