Namespace Evergine.Framework.Assets
Classes
AssetImportManager
Asset import manager class.
AssetPart
This class represents an asset part.
AssetSource
This class contains all information about an asset metafile.
AssetSourceLoadableConverter<T, K>
Converts an Asset Source into a Loadable.
EffectSourceLoader
The effect source loader.
FileSource
This class represents a File asset source.
FontSource
This class represents the texture asset source.
FontSourceLoader
Loads font sources.
FrameBufferSourceLoader
The framebuffer source loader.
MaterialSourceLoader
Class that converts a material source to a material object.
ModelSource
This class represents a model asset source.
ModelSourceLoader
Class that converts a texture source to a Texture object.
ParticleSystemSourceLoader
The particle system source loader.
PostProcessingGraphSourceLoader
The post-processing source loader.
PrefabSource
This class represents the prefab asset source.
PrefabSourceConverter
Source converter for the prefab.
ReflectionProbeSource
This class represents the texture asset source.
ReflectionProbeSourceLoader
Class that converts a texture source to a Texture object.
RenderLayerSourceLoader
The render layer source loader.
SamplerSourceLoader
The sample source loader.
SceneSource
This class represents the scene asset source.
SceneSourceConverter
Source converter for the scene.
SoundSource
This class represents the sound asset source.
SoundSourceLoader
The sound source loader.
TextureSource
This class represents the texture asset source.
TextureSourceLoader
Class that converts a texture source to a Texture object.
Interfaces
IAssetSource
This interface represents a source for assets.
IAssetSourceLoadableConverter
Converts an Asset Source into a loadable asset.