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    Struct PostProcessingGraphBatchItem.TextureResource

    The resources to be set in the ComputeTask.

    Namespace: Evergine.Framework.Graphics
    Assembly: Evergine.Framework.dll
    Syntax
    public struct PostProcessingGraphBatchItem.TextureResource

    Fields

    ResourceType

    Texture resource type (Input or Output).

    Declaration
    public PostProcessingGraphBatchItem.TextureResource.ResourceTypes ResourceType
    Field Value
    Type Description
    PostProcessingGraphBatchItem.TextureResource.ResourceTypes

    Slot

    Texture slot.

    Declaration
    public int Slot
    Field Value
    Type Description
    int

    Texture

    Texture instance.

    Declaration
    public Texture Texture
    Field Value
    Type Description
    Texture

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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