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    Interface IGhostBody3D

    Interface for a Ghost body in 3D physics.

    Inherited Members
    IPhysicBody3D.BodyComponent
    IPhysicBody3D.InternalBody
    IPhysicBody3D.IsSensor
    IPhysicBody3D.Friction
    IPhysicBody3D.Restitution
    IPhysicBody3D.Flags
    IPhysicBody3D.CollisionCategories
    IPhysicBody3D.MaskBits
    IPhysicBody3D.ColliderShapes
    IPhysicBody3D.Transform
    IPhysicBody3D.AddColliderShape(IColliderShape3D)
    IPhysicBody3D.RemoveColliderShape(IColliderShape3D)
    IPhysicBody3D.GetColliderShapeByIndex(int)
    IPhysicBody3D.SetTransform(Vector3, Quaternion, Vector3)
    IPhysicBody3D.AnisotropicFriction
    IPhysicBody3D.CcdMotionThreshold
    IPhysicBody3D.CcdSweptSphereRadius
    IPhysicBody3D.CompanionId
    IPhysicBody3D.ContactDamping
    IPhysicBody3D.ContactProcessingThreshold
    IPhysicBody3D.ContactStiffness
    IPhysicBody3D.DeactivationTime
    IPhysicBody3D.HasContactResponse
    IPhysicBody3D.HitFraction
    IPhysicBody3D.InterpolationAngularVelocity
    IPhysicBody3D.InterpolationLinearVelocity
    IPhysicBody3D.InterpolationWorldTransform
    IPhysicBody3D.IsActive
    IPhysicBody3D.IslandTag
    IPhysicBody3D.IsStaticObject
    IPhysicBody3D.RollingFriction
    IPhysicBody3D.SpinningFriction
    Namespace: Evergine.Framework.Physics3D
    Assembly: Evergine.Framework.dll
    Syntax
    public interface IGhostBody3D : IPhysicBody3D

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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