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    Class MTLSwapChainFrameBuffer

    This class represents the swapchain FrameBuffer on Metal.

    Inheritance
    object
    FrameBuffer
    MTLSwapChainFrameBuffer
    Implements
    ILoadable
    IDependencyObject
    Inherited Members
    FrameBuffer.Id
    FrameBuffer.ReaderVersion
    FrameBuffer.Invalidated
    FrameBuffer.Dependencies
    FrameBuffer.disposed
    FrameBuffer.requireFlipProjection
    FrameBuffer.Width
    FrameBuffer.Height
    FrameBuffer.ArraySize
    FrameBuffer.SampleCount
    FrameBuffer.RequireFlipProjection
    FrameBuffer.ColorTargets
    FrameBuffer.DepthStencilTarget
    FrameBuffer.OutputDescription
    FrameBuffer.IntermediateBufferAssociated
    FrameBuffer.disposeAttachments
    FrameBuffer.Dispose()
    FrameBuffer.Invalidate(ILoadable)
    FrameBuffer.ReleaseUnusedMemory()
    Namespace: Evergine.Metal
    Assembly: Evergine.Metal.dll
    Syntax
    public class MTLSwapChainFrameBuffer : FrameBuffer, ILoadable, IDependencyObject

    Constructors

    MTLSwapChainFrameBuffer(MTLGraphicsContext, MTLSwapChain)

    Initializes a new instance of the MTLSwapChainFrameBuffer class.

    Declaration
    public MTLSwapChainFrameBuffer(MTLGraphicsContext context, MTLSwapChain swapchain)
    Parameters
    Type Name Description
    MTLGraphicsContext context

    The graphics context.

    MTLSwapChain swapchain

    The swap chain to create from.

    Fields

    DepthTargetTexture

    A depth target texture.

    Declaration
    public MTLTexture DepthTargetTexture
    Field Value
    Type Description
    MTLTexture

    Properties

    Name

    Gets or sets a string identifying this instance. It can be used in graphics debuggers tools.

    Declaration
    public override string Name { get; set; }
    Property Value
    Type Description
    string
    Overrides
    FrameBuffer.Name

    Methods

    Dispose(bool)

    Releases unmanaged and optionally managed resources.

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing

    true to release both managed and unmanaged resources; false to release only unmanaged resources.

    Overrides
    FrameBuffer.Dispose(bool)

    Implements

    ILoadable
    IDependencyObject

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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