Class GLResourceSet
The OpenGL implementation of a Resource Set object.
Inherited Members
Namespace: Evergine.OpenGL
Assembly: Evergine.OpenGL.dll
Syntax
public class GLResourceSet : ResourceSet
Constructors
GLResourceSet(GLGraphicsContext, ref ResourceSetDescription)
Initializes a new instance of the GLResourceSet class.
Declaration
public GLResourceSet(GLGraphicsContext context, ref ResourceSetDescription description)
Parameters
Type | Name | Description |
---|---|---|
GLGraphicsContext | context | The graphics context. |
ResourceSetDescription | description | The resource set description. |
Properties
Name
Gets or sets a string identifying this instance. Can be used in graphics debugger tools.
Declaration
public override string Name { get; set; }
Property Value
Type | Description |
---|---|
string |
Overrides
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Declaration
public override void Dispose()