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    Class DX11ComputePipelineState

    The DirectX version of PipelineState.

    Inheritance
    object
    PipelineState
    ComputePipelineState
    DX11ComputePipelineState
    Inherited Members
    ComputePipelineState.Description
    Namespace: Evergine.DirectX11
    Assembly: Evergine.DirectX11.dll
    Syntax
    public class DX11ComputePipelineState : ComputePipelineState

    Constructors

    DX11ComputePipelineState(DX11GraphicsContext, ref ComputePipelineDescription)

    Initializes a new instance of the DX11ComputePipelineState class.

    Declaration
    public DX11ComputePipelineState(DX11GraphicsContext context, ref ComputePipelineDescription description)
    Parameters
    Type Name Description
    DX11GraphicsContext context

    The graphics context.

    ComputePipelineDescription description

    The compute pipeline state description.

    Properties

    Name

    Gets or sets a string identifying this instance. Can be used in graphics debuggers tools.

    Declaration
    public override string Name { get; set; }
    Property Value
    Type Description
    string
    Overrides
    ComputePipelineState.Name

    Methods

    Apply(ID3D11DeviceContext, DX11ComputePipelineState)

    Apply only changes compare with the previous pipelineState.

    Declaration
    public void Apply(ID3D11DeviceContext deviceContext, DX11ComputePipelineState previousPipeline)
    Parameters
    Type Name Description
    ID3D11DeviceContext deviceContext

    The device context.

    DX11ComputePipelineState previousPipeline

    The previous pipelineState.

    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public override void Dispose()
    Overrides
    PipelineState.Dispose()

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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