Class NodeHierarchyMapping
Defines the skeleton pose.
Namespace: Evergine.Components.Animation
Assembly: Evergine.Framework.dll
Syntax
public class NodeHierarchyMapping
Constructors
NodeHierarchyMapping(Model, Entity)
Initializes a new instance of the NodeHierarchyMapping class.
Declaration
public NodeHierarchyMapping(Model internalModel, Entity rootEntity)
Parameters
| Type | Name | Description |
|---|---|---|
| Model | internalModel | The internal model. |
| Entity | rootEntity | The root entity. |
Properties
Entities
Gets the mapped entities.
Declaration
public Entity[] Entities { get; }
Property Value
| Type | Description |
|---|---|
| Entity[] |