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    Namespace Evergine.Framework.Assets.AssetParts

    Classes

    AnimationInfoPart

    The animation info part.

    AssetHeader

    This class represents an Asset Header.

    BufferPart

    This class represents a Buffer Part.

    EffectInfoPart

    Effects info part class.

    FileInfoPart

    This class represents a file info asset part.

    FontDataPart

    This class represents a font data asset part.

    FontInfoPart

    The font information part.

    FrameBufferInfoPart

    This class represents the FrameBuffer information part.

    MaterialInfoPart

    This class represents a material info asset part.

    MeshPart

    This class represents a mesh asset part.

    ModelInfoPart

    This class represents an asset part that contains the Model Info.

    NodeHierarchyPart

    This class represents the node hierarchy asset part.

    ParticleEmitterInfoPart

    Asset part that represents a particle system.

    PostProcessingGraphInfoPart

    The post-processing graph information.

    PrefabDataPart

    This class represents the prefab data asset.

    ReflectionProbeInfoPart

    The texture information part.

    RenderLayerInfoPart

    This class represents the Render Layer info asset part.

    SamplerInfoPart

    This class represents a Sampler info asset part.

    SceneDataPart

    This class represents a part of the scene data asset.

    SkinPart

    Class that represents model skinning mesh information.

    SoundDataPart

    This class represents a sound data asset part.

    SoundInfoPart

    This class represents the sound info part.

    TextureDataPart

    This class represents a texture data asset part.

    TextureInfoPart

    The texture information part.

    TextureSlice

    This class represents a texture slice.

    Structs

    MaterialParameter

    This struct represents a material parameter.

    SamplerLink

    This struct represents a sampler link.

    TextureLink

    This struct represents a link between a material and a texture.

    Enums

    EffectInfoPart.EffectExportTypes

    Enumeration of effect types.

    TextureInfoPart.Format

    The format the TextureDataPart of the parent TextureSource. Or none if it doesn't have any data yet.

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