Struct TextureLink
This struct represents a link between a material and a texture.
Namespace: Evergine.Framework.Assets.AssetParts
Assembly: Evergine.Framework.dll
Syntax
public struct TextureLink
Constructors
TextureLink(Guid, string)
Initializes a new instance of the TextureLink struct.
Declaration
public TextureLink(Guid id, string name)
Parameters
| Type | Name | Description |
|---|---|---|
| Guid | id | Texture ID. |
| string | name | Texture link name. |
Fields
ID
The texture ID.
Declaration
public Guid ID
Field Value
| Type | Description |
|---|---|
| Guid |
Name
The name of the texture.
Declaration
public string Name
Field Value
| Type | Description |
|---|---|
| string |
Methods
Read(BinaryReader)
Reads this asset part.
Declaration
public static TextureLink Read(BinaryReader reader)
Parameters
| Type | Name | Description |
|---|---|---|
| BinaryReader | reader | The binary reader. |
Returns
| Type | Description |
|---|---|
| TextureLink | The loaded asset part. |
Write(BinaryWriter)
Writes this asset.
Declaration
public void Write(BinaryWriter writer)
Parameters
| Type | Name | Description |
|---|---|---|
| BinaryWriter | writer | The binary writer. |