Class InstancingBatchRenderUnit
This represents an instancing batch render unit.
Inherited Members
Namespace: Evergine.Framework.Graphics.Instancing
Assembly: Evergine.Framework.dll
Syntax
public class InstancingBatchRenderUnit : MeshRenderUnit
Constructors
InstancingBatchRenderUnit(RenderMeshInfo, uint)
Initializes a new instance of the InstancingBatchRenderUnit class.
Declaration
public InstancingBatchRenderUnit(RenderMeshInfo info, uint instanceCount = 1)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderMeshInfo | info | The mesh information. |
| uint | instanceCount | The number of instances. |
InstancingBatchRenderUnit(uint)
Initializes a new instance of the InstancingBatchRenderUnit class.
Declaration
public InstancingBatchRenderUnit(uint instanceCount = 1)
Parameters
| Type | Name | Description |
|---|---|---|
| uint | instanceCount | The number of instances. |
Fields
InstancingWorld
The instance world array.
Declaration
public Matrix4x4[] InstancingWorld
Field Value
| Type | Description |
|---|---|
| Matrix4x4[] |
InstancingWorldOffset
The instance's world offset.
Declaration
public int InstancingWorldOffset
Field Value
| Type | Description |
|---|---|
| int |
Methods
PassIsAvailable(DrawContext, int)
Returns if the pass is available in this render unit.
Declaration
public override bool PassIsAvailable(DrawContext drawContext, int passId)
Parameters
| Type | Name | Description |
|---|---|---|
| DrawContext | drawContext | The DrawContext. |
| int | passId | The Pass Id. |
Returns
| Type | Description |
|---|---|
| bool | True if the pass is available. |
Overrides
Prepare(CommandBuffer, DrawContext)
Prepares this unit to be rendered.
Declaration
public override void Prepare(CommandBuffer commandBuffer, DrawContext drawContext)
Parameters
| Type | Name | Description |
|---|---|---|
| CommandBuffer | commandBuffer | The command buffer. |
| DrawContext | drawContext | The draw context. |
Overrides
Render(CommandBuffer, DrawContext, int)
Renders an element using the specified command buffer.
Declaration
public override void Render(CommandBuffer commandBuffer, DrawContext drawContext, int passId = 0)
Parameters
| Type | Name | Description |
|---|---|---|
| CommandBuffer | commandBuffer | The command buffer. |
| DrawContext | drawContext | The draw context. |
| int | passId | The pass ID. |