Struct PostProcessingGraphBatchItem.TextureResource
The resources to be set in the ComputeTask.
Namespace: Evergine.Framework.Graphics
Assembly: Evergine.Framework.dll
Syntax
public struct PostProcessingGraphBatchItem.TextureResource
Fields
ResourceType
Texture resource type (Input or Output).
Declaration
public PostProcessingGraphBatchItem.TextureResource.ResourceTypes ResourceType
Field Value
| Type | Description |
|---|---|
| PostProcessingGraphBatchItem.TextureResource.ResourceTypes |
Slot
Texture slot.
Declaration
public int Slot
Field Value
| Type | Description |
|---|---|
| int |
Texture
Texture instance.
Declaration
public Texture Texture
Field Value
| Type | Description |
|---|---|
| Texture |