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    Class GraphicsShaderStateDescription

    This structure contains all the shader stages.

    Inheritance
    object
    ShaderStateDescription
    GraphicsShaderStateDescription
    Inherited Members
    ShaderStateDescription.constantBuffersBindings
    ShaderStateDescription.texturesBindings
    ShaderStateDescription.bufferParametersBinding
    ShaderStateDescription.Equals(ShaderStateDescription)
    Namespace: Evergine.Common.Graphics
    Assembly: Evergine.Common.dll
    Syntax
    public class GraphicsShaderStateDescription : ShaderStateDescription

    Fields

    DomainShader

    Gets or sets the domain shader program.

    Declaration
    public Shader DomainShader
    Field Value
    Type Description
    Shader

    GeometryShader

    Gets or sets the geometry shader program.

    Declaration
    public Shader GeometryShader
    Field Value
    Type Description
    Shader

    HullShader

    Gets or sets the hull shader program.

    Declaration
    public Shader HullShader
    Field Value
    Type Description
    Shader

    PixelShader

    Gets or sets the pixel shader program.

    Declaration
    public Shader PixelShader
    Field Value
    Type Description
    Shader

    ShaderInputLayout

    Represents a relationship between semantics and shader locations.

    Declaration
    public InputLayouts ShaderInputLayout
    Field Value
    Type Description
    InputLayouts

    VertexShader

    Gets or sets the vertex shader program.

    Declaration
    public Shader VertexShader
    Field Value
    Type Description
    Shader

    Methods

    Equals(GraphicsShaderStateDescription)

    Indicates whether the current object is equal to another object of the same type.

    Declaration
    public bool Equals(GraphicsShaderStateDescription other)
    Parameters
    Type Name Description
    GraphicsShaderStateDescription other

    An object to compare with this object.

    Returns
    Type Description
    bool

    true if the current object is equal to the other parameter; otherwise, false.

    Equals(object)

    Determines whether the specified object is equal to this instance.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with this instance.

    Returns
    Type Description
    bool

    true if the specified object is equal to this instance; otherwise, false.

    Overrides
    ShaderStateDescription.Equals(object)

    GetHashCode()

    Serves as the default hash function.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A hash code for the current object.

    Overrides
    ShaderStateDescription.GetHashCode()

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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