Class TextureInfoPart
The texture information part.
Namespace: Evergine.Framework.Assets.AssetParts
Assembly: Evergine.Framework.dll
Syntax
public class TextureInfoPart : AssetPart
Constructors
TextureInfoPart()
Initializes a new instance of the TextureInfoPart class.
Declaration
public TextureInfoPart()
Fields
Description
Describes the texture.
Declaration
public TextureDescription Description
Field Value
| Type | Description |
|---|---|
| TextureDescription |
HasData
Indicates whether this texture has data.
Declaration
public bool HasData
Field Value
| Type | Description |
|---|---|
| bool |
SamplerID
The sampler ID.
Declaration
public Guid SamplerID
Field Value
| Type | Description |
|---|---|
| Guid |
Methods
Read(BinaryReader)
Reads this asset part.
Declaration
public static TextureInfoPart Read(BinaryReader reader)
Parameters
| Type | Name | Description |
|---|---|---|
| BinaryReader | reader | The binary reader. |
Returns
| Type | Description |
|---|---|
| TextureInfoPart | The loaded asset part. |
Write(BinaryWriter)
Writes the sub-asset.
Declaration
public override void Write(BinaryWriter writer)
Parameters
| Type | Name | Description |
|---|---|---|
| BinaryWriter | writer | The stream. |