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    Class AnimationChannelModel

    This class represents an animation channel model.

    Inheritance
    object
    AnimationChannelModel
    Namespace: Evergine.Framework.Assets.Importers.GltfModel
    Assembly: Evergine.Framework.dll
    Syntax
    public class AnimationChannelModel

    Fields

    Duration

    The duration of the animation.

    Declaration
    public float Duration
    Field Value
    Type Description
    float

    NodeIndex

    The index of the node channel.

    Declaration
    public int NodeIndex
    Field Value
    Type Description
    int

    Sampler

    The animation sampler.

    Declaration
    public int Sampler
    Field Value
    Type Description
    int

    Target

    The target of the animation channel.

    Declaration
    public AnimationChannelModel.AnimationChannelTargets Target
    Field Value
    Type Description
    AnimationChannelModel.AnimationChannelTargets

    Methods

    Read(BinaryReader)

    Reads this asset part.

    Declaration
    public static AnimationChannelModel Read(BinaryReader reader)
    Parameters
    Type Name Description
    BinaryReader reader

    The binary reader.

    Returns
    Type Description
    AnimationChannelModel

    The loaded asset part.

    SubChannel(float, float)

    Creates a new animation channel from this channel.

    Declaration
    public AnimationChannelModel SubChannel(float startTime, float endTime)
    Parameters
    Type Name Description
    float startTime

    The starting time.

    float endTime

    The ending time.

    Returns
    Type Description
    AnimationChannelModel

    The new animation channel.

    Write(BinaryWriter)

    Writes this asset part.

    Declaration
    public void Write(BinaryWriter writer)
    Parameters
    Type Name Description
    BinaryWriter writer

    The binary writer.

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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