Search Results for

    Show / Hide Table of Contents

    Class WGPUResourceSet

    The WebGPU implementation of the resourceSet object.

    Inheritance
    object
    ResourceSet
    WGPUResourceSet
    Inherited Members
    ResourceSet.Description
    Namespace: Evergine.WebGPU
    Assembly: Evergine.WebGPU.dll
    Syntax
    public class WGPUResourceSet : ResourceSet

    Constructors

    WGPUResourceSet(WGPUGraphicsContext, ref ResourceSetDescription)

    Initializes a new instance of the WGPUResourceSet class.

    Declaration
    public WGPUResourceSet(WGPUGraphicsContext context, ref ResourceSetDescription description)
    Parameters
    Type Name Description
    WGPUGraphicsContext context

    The resourceSet graphics context.

    ResourceSetDescription description

    The resourceSet description.

    Fields

    Native

    Gets the native pointer.

    Declaration
    public WGPUBindGroup Native
    Field Value
    Type Description
    WGPUBindGroup

    Properties

    Name

    Gets or sets a string identifying this instance. Can be used in graphics debugger tools.

    Declaration
    public override string Name { get; set; }
    Property Value
    Type Description
    string
    Overrides
    ResourceSet.Name

    Methods

    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public override void Dispose()
    Overrides
    ResourceSet.Dispose()

    Dispose(bool)

    Releases unmanaged and - optionally - managed resources.

    Declaration
    protected void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing

    true to release both managed and unmanaged resources; false to release only unmanaged resources.

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
    In this article
    Back to top
    Generated by DocFX