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    Animation


    The Evergine animation system is designed to facilitate complex animations within 3D environments. It can import from 3D models all the animation tracks they contain and play them using different kind of blending and parameters.

    The main aspect of our 3d model animation system are:

    • The Animation3D component, which lays a full range of different kind of animation clips, allowing the basic controls (Play, Stop, Pause, etc.) and other advanced function like playing specific animation blend tree, a specific time window, and more options.
    • The Animation Clip as the foundation of how the objects in the scene are animated.
    • The Animation Blend Tree for offering advanced behaviors like phase adjusted blending, additive animations, etc.

    In this section

    • Animation3D Component
    • Animation Clip
    • Animation Blend Tree
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