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    Class GLBReadData

    Helper class that holds all intermediate data produced during GLB loading.

    Inheritance
    object
    GLBReadData
    Namespace: Evergine.Runtimes.GLB
    Assembly: Evergine.Runtimes.GLB.dll
    Syntax
    public class GLBReadData

    Constructors

    GLBReadData(Func<MaterialData, Task<Material>>)

    Initializes a new instance of the GLBReadData class.

    Declaration
    public GLBReadData(Func<MaterialData, Task<Material>> materialAssigner)
    Parameters
    Type Name Description
    Func<MaterialData, Task<Material>> materialAssigner

    Optional user-supplied function that overrides the default material creation pipeline.

    Fields

    AllNodes

    All nodes in the glTF file, indexed by their glTF node ID.

    Declaration
    public NodeContent[] AllNodes
    Field Value
    Type Description
    NodeContent[]

    Animations

    All animation clips found in the file, keyed by animation name.

    Declaration
    public Dictionary<string, AnimationClip> Animations
    Field Value
    Type Description
    Dictionary<string, AnimationClip>

    BinaryChunk

    The raw binary chunk embedded in the GLB container, used to resolve internal buffer URIs.

    Declaration
    public byte[] BinaryChunk
    Field Value
    Type Description
    byte[]

    BufferInfos

    Pinned native pointers to each glTF buffer's data, used for zero-copy GPU buffer creation.

    Declaration
    public BufferInfo[] BufferInfos
    Field Value
    Type Description
    BufferInfo[]

    DecodedBufferViews

    Cache of Draco-decompressed mesh objects keyed by buffer view index, shared across primitives that reference the same compressed view.

    Declaration
    public Dictionary<int, Draco.Mesh> DecodedBufferViews
    Field Value
    Type Description
    Dictionary<int, Draco.Mesh>

    DecodedData

    Holds the last Draco decompression result so its native memory can be released when the Model is disposed.

    Declaration
    public Draco.Data? DecodedData
    Field Value
    Type Description
    Draco.Data?

    GlbModel

    The deserialized glTF JSON structure loaded from the GLB file.

    Declaration
    public Gltf GlbModel
    Field Value
    Type Description
    Gltf

    Images

    Cache of already-loaded textures keyed by glTF image index, to avoid redundant uploads.

    Declaration
    public Dictionary<int, Texture> Images
    Field Value
    Type Description
    Dictionary<int, Texture>

    MaterialAssigner

    Optional user-supplied function that overrides the default material creation pipeline.

    Declaration
    public Func<MaterialData, Task<Material>> MaterialAssigner
    Field Value
    Type Description
    Func<MaterialData, Task<Material>>

    Materials

    Maps glTF material index to its resolved name and Evergine Material instance.

    Declaration
    public Dictionary<int, (string name, Material material)> Materials
    Field Value
    Type Description
    Dictionary<int, (string name, Material material)>

    MaterialsIds

    Ordered list of material indices, used to compute the MaterialIndex for each mesh primitive.

    Declaration
    public List<int> MaterialsIds
    Field Value
    Type Description
    List<int>

    MeshContainers

    Flat list of all MeshContainers produced during scene traversal, used to populate the final Model.

    Declaration
    public List<MeshContainer> MeshContainers
    Field Value
    Type Description
    List<MeshContainer>

    Meshes

    Cache of already-built mesh primitive lists keyed by glTF mesh index, so shared meshes are created only once.

    Declaration
    public Dictionary<int, List<Mesh>> Meshes
    Field Value
    Type Description
    Dictionary<int, List<Mesh>>

    RootIndices

    Node indices of the top-level (root) nodes in the default scene.

    Declaration
    public List<int> RootIndices
    Field Value
    Type Description
    List<int>

    Skins

    All skin definitions (joint lists and inverse-bind matrices), indexed by glTF skin index.

    Declaration
    public SkinContent[] Skins
    Field Value
    Type Description
    SkinContent[]

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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