Struct OBJJointAndWeight
Represents a joint and its associated weight used in skeletal animation for OBJ models.
Namespace: Evergine.Runtimes.OBJ.DataTypes
Assembly: Evergine.Runtimes.OBJ.dll
Syntax
public struct OBJJointAndWeight
Fields
JointId
Gets or sets the identifier of the joint.
Declaration
public int JointId
Field Value
| Type | Description |
|---|---|
| int |
Weight
Gets or sets the weight value that determines the influence of the joint. Value typically ranges from 0 to 1, where 0 means no influence and 1 means full influence.
Declaration
public float Weight
Field Value
| Type | Description |
|---|---|
| float |