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    Class BulletCollisionInfoPool

    Collision Manifold.

    Inheritance
    object
    ObjectPool<BulletCollisionInfo3D>
    BulletCollisionInfoPool
    Inherited Members
    ObjectPool<BulletCollisionInfo3D>.Size
    ObjectPool<BulletCollisionInfo3D>.Clear()
    ObjectPool<BulletCollisionInfo3D>.Get()
    ObjectPool<BulletCollisionInfo3D>.Return(BulletCollisionInfo3D)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Evergine.Bullet
    Assembly: Evergine.Bullet.dll
    Syntax
    public class BulletCollisionInfoPool : ObjectPool<BulletCollisionInfo3D>

    Constructors

    BulletCollisionInfoPool(BulletPhysicManager3D)

    Initializes a new instance of the BulletCollisionInfoPool class.

    Declaration
    public BulletCollisionInfoPool(BulletPhysicManager3D physicManager)
    Parameters
    Type Name Description
    BulletPhysicManager3D physicManager

    The associated physic manager.

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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