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    Namespace Evergine.Bullet

    Classes

    BulletAbstractGeneric6DofJoint3D<T, K, J>

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletBoxCollider3D

    The BulletBoxCollider3D implements Bullet rigid body for Evergine.

    BulletCapsuleCollider3D

    The BulletCapsuleCollider3D implements Bullet rigid body for Evergine.

    BulletCharacterController3D

    The BulletCollisionObject3D implements Bullet collision object for Evergine.

    BulletCollider3D

    The BulletCollider3D is a base class for all 3D colliders implemented by Bullet.

    BulletCollider3D<T>

    The BulletCollider3D is a base class for all 3D colliders implemented by Bullet.

    BulletCollisionInfo3D

    The collision info 3d implementation for bullet.

    BulletCollisionInfoPool

    Collision Manifold.

    BulletCompoundCollider3D

    The BulletSphereCollider3D implements Bullet rigid body for Evergine.

    BulletConeCollider3D

    The BulletConeCollider3D implements Bullet rigid body for Evergine.

    BulletConeTwistJoint3D

    The BulletConeTwistJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletContactManager

    Collision Manifold.

    BulletConvexHullCollider3D

    The BulletConvexHullCollider3D implements Bullet convex hull collider.

    BulletCylinderCollider3D

    The BulletCapsuleCollider3D implements Bullet rigid body for Evergine.

    BulletDebugDraw3D

    Bullet debug draw instance.

    BulletEmptyCollider3D

    The BulletEmptyCollider3D implements Bullet rigid body for Evergine.

    BulletFixedJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletGearJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletGeneric6DofJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletGeneric6DofSpringJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletGhostBody3D

    The BulletGhostBody3D implements Bullet ghost object for Evergine.

    BulletHingeJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletJoint3D<T, K>

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletJointFeedback3D

    The BulletJointFeedback3D is a base class for all 3D joints feedback implemented by Bullet.

    BulletMeshCollider3D

    The BulletBoxCollider3D implements Bullet rigid body for Evergine.

    BulletPhysicAction3D

    The BulletCollisionObject3D implements Bullet collision object for Evergine.

    BulletPhysicBody3D

    The BulletPhysicBody3D implements Bullet physic object for Evergine.

    BulletPhysicManager3D

    The Simulation3D class manages all 3D physics entities.

    BulletPointToPointJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletRayTestManager

    Evergine raycast callback.

    BulletRigidBody3D

    The Bullet3DRigidBody implements Bullet rigid body for Evergine.

    BulletSliderJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    BulletSphereCollider3D

    The BulletSphereCollider3D implements Bullet rigid body for Evergine.

    BulletStaticBody3D

    The BulletCollisionObject3D implements Bullet collision object for Evergine.

    CustomKinematicCharacterController

    CustomKinematicClosestNotMeConvexResultCallback

    CustomKinematicClosestNotMeRayResultCallback

    DllImportResolver

    Structs

    BulletContactPoint3D

    Contact point between 2 colliders.

    BulletManifold

    Collision Manifold.

    BulletManifoldInternal

    Contact point between 2 colliders.

    BulletRaycastResult

    Raycast result from bullet.

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