Class BulletHingeJoint3D
The BulletJoint3D is a base class for all 3D joints implemented by Bullet.
Inherited Members
Namespace: Evergine.Bullet
Assembly: Evergine.Bullet.dll
Syntax
public class BulletHingeJoint3D : BulletJoint3D<HingeConstraint, HingeJointDef3D>, IHingeJoint3D, IJoint3D, IDisposable
Constructors
BulletHingeJoint3D(BulletPhysicManager3D, HingeJointDef3D)
Initializes a new instance of the Bullet
Declaration
public BulletHingeJoint3D(BulletPhysicManager3D simulation, HingeJointDef3D def)
Parameters
Type | Name | Description |
---|---|---|
Bullet |
simulation | The bullet simulation instance. |
Hinge |
def | The definition. |
Properties
AFrame
Gets the Reference frame on Body A.
Declaration
public Matrix4x4 AFrame { get; }
Property Value
Type | Description |
---|---|
Matrix4x4 |
AngularOnly
Gets or sets a value indicating whether only affects angular movement to the joint.
Declaration
public bool AngularOnly { get; set; }
Property Value
Type | Description |
---|---|
bool |
BFrame
Gets the Reference frame on Body B.
Declaration
public Matrix4x4 BFrame { get; }
Property Value
Type | Description |
---|---|
Matrix4x4 |
EnableMotor
Gets or sets a value indicating whether the motor is enabled.
Declaration
public bool EnableMotor { get; set; }
Property Value
Type | Description |
---|---|
bool |
Flags
Gets the hinge flags.
Declaration
public int Flags { get; }
Property Value
Type | Description |
---|---|
int |
FrameOffsetA
Gets the frame offset for body A.
Declaration
public Matrix4x4 FrameOffsetA { get; }
Property Value
Type | Description |
---|---|
Matrix4x4 |
FrameOffsetB
Gets the frame offset for body B.
Declaration
public Matrix4x4 FrameOffsetB { get; }
Property Value
Type | Description |
---|---|
Matrix4x4 |
HasLimit
Gets a value indicating whether this joint has limits.
Declaration
public bool HasLimit { get; }
Property Value
Type | Description |
---|---|
bool |
HingeAngle
Gets the angle of the joint.
Declaration
public float HingeAngle { get; }
Property Value
Type | Description |
---|---|
float |
LimitBiasFactor
Gets the Limit bias factor.
Declaration
public float LimitBiasFactor { get; }
Property Value
Type | Description |
---|---|
float |
LimitRelaxationFactor
Gets the limit relaxation factor.
Declaration
public float LimitRelaxationFactor { get; }
Property Value
Type | Description |
---|---|
float |
LimitSign
Gets the limit sign.
Declaration
public float LimitSign { get; }
Property Value
Type | Description |
---|---|
float |
LimitSoftness
Gets the limit softness.
Declaration
public float LimitSoftness { get; }
Property Value
Type | Description |
---|---|
float |
LowerLimit
Gets the lower limit.
Declaration
public float LowerLimit { get; }
Property Value
Type | Description |
---|---|
float |
MaxMotorImpulse
Gets or sets and sets maximum motor impulse.
Declaration
public float MaxMotorImpulse { get; set; }
Property Value
Type | Description |
---|---|
float |
MotorTargetVelocity
Gets the max motor target velocity.
Declaration
public float MotorTargetVelocity { get; }
Property Value
Type | Description |
---|---|
float |
SolveLimit
Gets the solve limit.
Declaration
public int SolveLimit { get; }
Property Value
Type | Description |
---|---|
int |
UpperLimit
Gets the upper limit.
Declaration
public float UpperLimit { get; }
Property Value
Type | Description |
---|---|
float |
UseFrameOffset
Gets or sets a value indicating whether the frame offsets are enabled.
Declaration
public bool UseFrameOffset { get; set; }
Property Value
Type | Description |
---|---|
bool |
UseReferenceFrameA
Gets or sets a value indicating whether the joint use A as a Frame reference.
Declaration
public bool UseReferenceFrameA { get; set; }
Property Value
Type | Description |
---|---|
bool |
Methods
CreateJoint()
Instantiate joint.
Declaration
protected override HingeConstraint CreateJoint()
Returns
Type | Description |
---|---|
Hinge |
The new joint. |
Overrides
EnableAngularMotor(bool, float, float)
Enable angular motor.
Declaration
public void EnableAngularMotor(bool motorEnabled, float targetVelocity, float maxMotorImpulse)
Parameters
Type | Name | Description |
---|---|---|
bool | motorEnabled | Motor enabled. |
float | targetVelocity | Target velocity. |
float | maxMotorImpulse | Max motor impulse. |
SetAxis(Vector3)
Set axis.
Declaration
public void SetAxis(Vector3 axis)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | axis | The axis. |
SetFrames(Matrix4x4, Matrix4x4)
Set frames.
Declaration
public void SetFrames(Matrix4x4 frameA, Matrix4x4 frameB)
Parameters
SetLimit(float, float, float, float, float)
Set limits.
Declaration
public void SetLimit(float low, float high, float softness, float biasFactor, float relaxationFactor)
Parameters
Type | Name | Description |
---|---|---|
float | low | The low limit. |
float | high | The high limit. |
float | softness | How much the hinge rotates for a given force. |
float | biasFactor | offset for the relaxed rotation of the hinge. |
float | relaxationFactor | How much force is applied internally to bring the hinge in its central rotation. |
SetMotorTarget(Quaternion, float)
Set motor target.
Declaration
public void SetMotorTarget(Quaternion qAinB, float deltaTime)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | qAinB | Quaternion of A in B. |
float | deltaTime | The delta time. |
SetMotorTarget(float, float)
Set motor target.
Declaration
public void SetMotorTarget(float targetAngle, float deltaTime)