Class StaticBodyDef3D Definition of a Static Body 3D. Inheritance object PhysicBodyDef3D PhysicBodyDef3D<IStaticBody3D> StaticBodyDef3D Inherited Members PhysicBodyDef3D.Position PhysicBodyDef3D.Orientation PhysicBodyDef3D.CollisionCategories PhysicBodyDef3D.MaskBits PhysicBodyDef3D.CenterOfMassOffset PhysicBodyDef3D.Friction PhysicBodyDef3D.RollingFriction PhysicBodyDef3D.Restitution PhysicBodyDef3D.CcdMotionThreshold PhysicBodyDef3D.CcdSweptSphereRadius PhysicBodyDef3D.BodyComponent PhysicBodyDef3D.IsSensor object.Equals(object) object.Equals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() object.ReferenceEquals(object, object) object.ToString() Namespace: Evergine.Framework.Physics3D Assembly: Evergine.Framework.dll Syntax public class StaticBodyDef3D : PhysicBodyDef3D<IStaticBody3D> Extension Methods ReflectionHelper.GetMemberAssembly(object) ReflectionHelper.GetTypeName(object)