Class BulletJointFeedback3D
The BulletJointFeedback3D is a base class for all 3D joints feedback implemented by Bullet.
Implements
IJointFeedback3D
Inherited Members
Namespace: Evergine.Bullet
Assembly: Evergine.Bullet.dll
Syntax
public class BulletJointFeedback3D : IJointFeedback3D
Constructors
BulletJointFeedback3D(BulletJoint3D)
Initializes a new instance of the BulletJointFeedback3D class.
Declaration
public BulletJointFeedback3D(BulletJoint3D joint)
Parameters
Type | Name | Description |
---|---|---|
BulletJoint3D | joint | The joint. |
Properties
AppliedForceBodyA
Gets the Applied force to body A.
Declaration
public Vector3 AppliedForceBodyA { get; }
Property Value
Type | Description |
---|---|
Vector3 |
AppliedForceBodyB
Gets the Applied force to body B.
Declaration
public Vector3 AppliedForceBodyB { get; }
Property Value
Type | Description |
---|---|
Vector3 |
AppliedTorqueBodyA
Gets the Applied torque to body A.
Declaration
public Vector3 AppliedTorqueBodyA { get; }
Property Value
Type | Description |
---|---|
Vector3 |
AppliedTorqueBodyB
Gets the Applied torque to body B.
Declaration
public Vector3 AppliedTorqueBodyB { get; }
Property Value
Type | Description |
---|---|
Vector3 |
Implements
Evergine.Framework.Physics3D.IJointFeedback3D