Search Results for

    Show / Hide Table of Contents

    Class RaytracingShaderStateDescription

    This class contains all the raytracing shader stages.

    Inheritance
    object
    ShaderStateDescription
    RaytracingShaderStateDescription
    Implements
    IEquatable<ShaderStateDescription>
    IEquatable<RaytracingShaderStateDescription>
    Inherited Members
    ShaderStateDescription.constantBuffersBindings
    ShaderStateDescription.texturesBindings
    ShaderStateDescription.bufferParametersBinding
    ShaderStateDescription.Equals(ShaderStateDescription)
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Evergine.Common.Graphics.Raytracing
    Assembly: Evergine.Common.dll
    Syntax
    public class RaytracingShaderStateDescription : ShaderStateDescription, IEquatable<ShaderStateDescription>, IEquatable<RaytracingShaderStateDescription>

    Fields

    AnyHitShader

    Gets or sets the AnyHit shader program.

    Declaration
    public Shader[] AnyHitShader
    Field Value
    Type Description
    Shader[]

    ClosestHitShader

    Gets or sets the closestHit shader program.

    Declaration
    public Shader[] ClosestHitShader
    Field Value
    Type Description
    Shader[]

    IntersectionShader

    Gets or sets the Intersection shader program.

    Declaration
    public Shader[] IntersectionShader
    Field Value
    Type Description
    Shader[]

    MissShader

    Gets or sets the Miss shader program.

    Declaration
    public Shader[] MissShader
    Field Value
    Type Description
    Shader[]

    RayGenerationShader

    Gets or sets the Raygeneration shader program.

    Declaration
    public Shader RayGenerationShader
    Field Value
    Type Description
    Shader

    Methods

    Equals(RaytracingShaderStateDescription)

    Declaration
    public bool Equals(RaytracingShaderStateDescription other)
    Parameters
    Type Name Description
    RaytracingShaderStateDescription other
    Returns
    Type Description
    bool

    Equals(object)

    Determines whether the specified object is equal to this instance.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with this instance.

    Returns
    Type Description
    bool

    true if the specified object is equal to this instance; otherwise, false.

    Overrides
    ShaderStateDescription.Equals(object)

    GetEntryPointByStage(ShaderStages)

    Gets the entrypoint name from Shader stage index.

    Declaration
    public string[] GetEntryPointByStage(ShaderStages stage)
    Parameters
    Type Name Description
    ShaderStages stage

    Shader Stage.

    Returns
    Type Description
    string[]

    Entry point name.

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ShaderStateDescription.GetHashCode()

    Implements

    IEquatable<T>
    IEquatable<T>

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
    In This Article
    Back to top
    Generated by DocFX