Class GLComputePipelineState
The OpenGL version of PipelineState.
Implements
Inherited Members
Namespace: Evergine.OpenGL
Assembly: Evergine.OpenGL.dll
Syntax
public class GLComputePipelineState : ComputePipelineState, IDisposable
Constructors
GLComputePipelineState(GLGraphicsContext, ref ComputePipelineDescription)
Initializes a new instance of the GLComputePipelineState class.
Declaration
public GLComputePipelineState(GLGraphicsContext graphicsContext, ref ComputePipelineDescription description)
Parameters
Type | Name | Description |
---|---|---|
GLGraphicsContext | graphicsContext | Graphics Context. |
ComputePipelineDescription | description | The compute pipeline state description. |
Properties
Name
Gets or sets a string identifying this instance. Can be used in graphics debuggers tools.
Declaration
public override string Name { get; set; }
Property Value
Type | Description |
---|---|
string |
Overrides
Methods
Apply()
Apply only changes compare with the previous pipelineState.
Declaration
public void Apply()
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Declaration
public override void Dispose()