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    Class GLResourceSet

    The OpenGL implementation of a ResourceSet object.

    Inheritance
    object
    ResourceSet
    GLResourceSet
    Implements
    IDisposable
    Inherited Members
    ResourceSet.Description
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Evergine.OpenGL
    Assembly: Evergine.OpenGL.dll
    Syntax
    public class GLResourceSet : ResourceSet, IDisposable

    Constructors

    GLResourceSet(GLGraphicsContext, ref ResourceSetDescription)

    Initializes a new instance of the GLResourceSet class.

    Declaration
    public GLResourceSet(GLGraphicsContext context, ref ResourceSetDescription description)
    Parameters
    Type Name Description
    GLGraphicsContext context

    The graphics context.

    ResourceSetDescription description

    The resourceSet description.

    Properties

    Name

    Gets or sets a string identifying this instance. Can be used in graphics debuggers tools.

    Declaration
    public override string Name { get; set; }
    Property Value
    Type Description
    string
    Overrides
    ResourceSet.Name

    Methods

    Dispose()

    /// Frees managed and unmanaged resources.

    Declaration
    public override void Dispose()
    Overrides
    ResourceSet.Dispose()

    Implements

    IDisposable

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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