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    Class BulletPointToPointJoint3D

    The BulletJoint3D is a base class for all 3D joints implemented by Bullet.

    Inheritance
    object
    BulletJoint3D
    BulletJoint3D<Point2PointConstraint, PointToPointJointDef3D>
    BulletPointToPointJoint3D
    Implements
    IPointToPointJoint3D
    IJoint3D
    Inherited Members
    BulletJoint3D<Point2PointConstraint, PointToPointJointDef3D>.joint
    BulletJoint3D<Point2PointConstraint, PointToPointJointDef3D>.def
    BulletJoint3D<Point2PointConstraint, PointToPointJointDef3D>.BreakingImpulseThreshold
    BulletJoint3D<Point2PointConstraint, PointToPointJointDef3D>.InternalJoint
    BulletJoint3D<Point2PointConstraint, PointToPointJointDef3D>.CreateJoint()
    BulletJoint3D.simulation
    BulletJoint3D.OnBroke
    BulletJoint3D.InternalJoint
    BulletJoint3D.BodyA
    BulletJoint3D.BodyB
    BulletJoint3D.AppliedImpulse
    BulletJoint3D.DebugDrawSize
    BulletJoint3D.NeedsFeedback
    BulletJoint3D.JointFeedback
    BulletJoint3D.OverrideNumSolverIterations
    BulletJoint3D.IsEnabled
    BulletJoint3D.BreakingImpulseThreshold
    BulletJoint3D.Dispose()
    Namespace: Evergine.Bullet
    Assembly: Evergine.Bullet.dll
    Syntax
    public class BulletPointToPointJoint3D : BulletJoint3D<Point2PointConstraint, PointToPointJointDef3D>, IPointToPointJoint3D, IJoint3D

    Constructors

    BulletPointToPointJoint3D(BulletPhysicManager3D, PointToPointJointDef3D)

    Initializes a new instance of the BulletPointToPointJoint3D class.

    Declaration
    public BulletPointToPointJoint3D(BulletPhysicManager3D simulation, PointToPointJointDef3D def)
    Parameters
    Type Name Description
    BulletPhysicManager3D simulation

    The bullet simulation instance.

    PointToPointJointDef3D def

    The definition.

    Properties

    LocalAnchorA

    Gets or sets the local anchor point relative to bodyA's origin.

    Declaration
    public Vector3 LocalAnchorA { get; set; }
    Property Value
    Type Description
    Vector3

    LocalAnchorB

    Gets or sets the local anchor point relative to bodyB's origin.

    Declaration
    public Vector3 LocalAnchorB { get; set; }
    Property Value
    Type Description
    Vector3

    Methods

    CreateJoint()

    Instantiate joint.

    Declaration
    protected override Point2PointConstraint CreateJoint()
    Returns
    Type Description
    Point2PointConstraint

    The new joint.

    Overrides
    BulletJoint3D<Point2PointConstraint, PointToPointJointDef3D>.CreateJoint()

    Implements

    IPointToPointJoint3D
    IJoint3D

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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