Class DX11Buffer
Represents a DirectX buffer object.
Inherited Members
Namespace: Evergine.DirectX11
Assembly: Evergine.DirectX11.dll
Syntax
public class DX11Buffer : Buffer
Constructors
DX11Buffer(DX11GraphicsContext, nint, ref BufferDescription)
Initializes a new instance of the DX11Buffer class.
Declaration
public DX11Buffer(DX11GraphicsContext context, nint data, ref BufferDescription description)
Parameters
Type | Name | Description |
---|---|---|
DX11GraphicsContext | context | The graphics context. |
nint | data | The data pointer. |
BufferDescription | description | The buffer description. |
Fields
NativeBuffer
The instance of the DirectX buffer.
Declaration
public ID3D11Buffer NativeBuffer
Field Value
Type | Description |
---|---|
ID3D11Buffer |
Properties
Name
Gets or sets a string identifying this instance. It can be used in graphics debugging tools.
Declaration
public override string Name { get; set; }
Property Value
Type | Description |
---|---|
string |
Overrides
NativePointer
Gets the native pointer.
Declaration
public override nint NativePointer { get; }
Property Value
Type | Description |
---|---|
nint |
Overrides
ShaderResourceView
Gets the shader resource view.
Declaration
public ID3D11ShaderResourceView ShaderResourceView { get; }
Property Value
Type | Description |
---|---|
ID3D11ShaderResourceView |
UnorderedAccessView
Gets the unordered access view.
Declaration
public ID3D11UnorderedAccessView UnorderedAccessView { get; }
Property Value
Type | Description |
---|---|
ID3D11UnorderedAccessView |
Methods
CopyTo(ID3D11DeviceContext, Buffer, uint, uint, uint)
Copies this buffer to the destination buffer.
Declaration
public void CopyTo(ID3D11DeviceContext deviceContext, Buffer destination, uint sizeInBytes, uint sourceOffset = 0, uint destinationOffset = 0)
Parameters
Type | Name | Description |
---|---|---|
ID3D11DeviceContext | deviceContext | Device context. |
Buffer | destination | The destination buffer. |
uint | sizeInBytes | The data size in bytes to copy. |
uint | sourceOffset | The source buffer offset in bytes. |
uint | destinationOffset | The destination buffer offset in bytes. |
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Declaration
public override void Dispose()
Overrides
SetData(ID3D11DeviceContext, nint, uint, uint)
Fills the buffer from a pointer.
Declaration
public void SetData(ID3D11DeviceContext deviceContext, nint source, uint sourceSizeInBytes, uint destinationOffsetInBytes = 0)
Parameters
Type | Name | Description |
---|---|---|
ID3D11DeviceContext | deviceContext | The device context. |
nint | source | The data pointer. |
uint | sourceSizeInBytes | The size in bytes of the source. |
uint | destinationOffsetInBytes | The offset in bytes for the destination. |
ToStaging()
Returns a new Buffer with ResourceUsage set to staging.
Declaration
public DX11Buffer ToStaging()
Returns
Type | Description |
---|---|
DX11Buffer | A new staging Buffer. |