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    Class DX12Buffer

    Represents a DirectX buffer object.

    Inheritance
    object
    GraphicsResource
    Buffer
    DX12Buffer
    Inherited Members
    Buffer.Description
    Buffer.UpdateCounter
    GraphicsResource.disposed
    GraphicsResource.Context
    GraphicsResource.Disposed
    Namespace: Evergine.DirectX12
    Assembly: Evergine.DirectX12.dll
    Syntax
    public class DX12Buffer : Buffer

    Constructors

    DX12Buffer(DX12GraphicsContext, nint, ref BufferDescription)

    Initializes a new instance of the DX12Buffer class.

    Declaration
    public DX12Buffer(DX12GraphicsContext context, nint data, ref BufferDescription description)
    Parameters
    Type Name Description
    DX12GraphicsContext context

    The graphics context.

    nint data

    The data pointer.

    BufferDescription description

    The buffer description.

    Fields

    NativeBuffer

    The DirectX texture instance.

    Declaration
    public ID3D12Resource NativeBuffer
    Field Value
    Type Description
    ID3D12Resource

    nativeResourceState

    Represents the DirectX resource state.

    Declaration
    public ResourceStates nativeResourceState
    Field Value
    Type Description
    ResourceStates

    Properties

    ConstantBufferView

    Gets the constant buffer view.

    Declaration
    public CpuDescriptorHandle ConstantBufferView { get; }
    Property Value
    Type Description
    CpuDescriptorHandle

    Name

    Gets or sets a string identifying this instance. It can be used in graphics debugging tools.

    Declaration
    public override string Name { get; set; }
    Property Value
    Type Description
    string
    Overrides
    Buffer.Name

    NativePointer

    Gets the native pointer.

    Declaration
    public override nint NativePointer { get; }
    Property Value
    Type Description
    nint
    Overrides
    GraphicsResource.NativePointer

    ShaderResourceView

    Gets the shader resource view.

    Declaration
    public CpuDescriptorHandle ShaderResourceView { get; }
    Property Value
    Type Description
    CpuDescriptorHandle

    UnorderedAccessView

    Gets the unordered view.

    Declaration
    public CpuDescriptorHandle UnorderedAccessView { get; }
    Property Value
    Type Description
    CpuDescriptorHandle

    Methods

    CopyTo(ID3D12GraphicsCommandList, Buffer, uint, uint, uint)

    Copy this buffer to the destination buffer.

    Declaration
    public void CopyTo(ID3D12GraphicsCommandList commandList, Buffer destination, uint sizeInBytes, uint sourceOffset = 0, uint destinationOffset = 0)
    Parameters
    Type Name Description
    ID3D12GraphicsCommandList commandList

    The command list where commands are executed.

    Buffer destination

    The destination buffer.

    uint sizeInBytes

    The data size in bytes to copy.

    uint sourceOffset

    The source buffer offset in bytes.

    uint destinationOffset

    The destination buffer offset in bytes.

    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public override void Dispose()
    Overrides
    GraphicsResource.Dispose()

    ResourceTransition(ID3D12GraphicsCommandList, ResourceStates, int)

    Transition this buffer to a new state.

    Declaration
    public void ResourceTransition(ID3D12GraphicsCommandList commandList, ResourceStates newResourceState, int subResource = 0)
    Parameters
    Type Name Description
    ID3D12GraphicsCommandList commandList

    The command list used to execute the barrier transition.

    ResourceStates newResourceState

    The new state to set.

    int subResource

    The subresource of this buffer.

    SetData(ID3D12GraphicsCommandList, nint, uint, uint)

    Fills the buffer from a pointer.

    Declaration
    public void SetData(ID3D12GraphicsCommandList commandList, nint source, uint sourceSizeInBytes, uint destinationOffsetInBytes = 0)
    Parameters
    Type Name Description
    ID3D12GraphicsCommandList commandList

    The command list where commands are executed.

    nint source

    The data pointer.

    uint sourceSizeInBytes

    The size in bytes.

    uint destinationOffsetInBytes

    The offset in bytes.

    ToStaging()

    Returns a new Buffer with ResourceUsage set to staging.

    Declaration
    public DX12Buffer ToStaging()
    Returns
    Type Description
    DX12Buffer

    New staging Buffer.

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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