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    Class GLPlaceHolderTexture

    The placeholder texture used for the swapchain.

    Inheritance
    object
    GraphicsResource
    Texture
    GLBaseTexture
    GLPlaceHolderTexture
    Implements
    ILoadable
    IDependencyObject
    Inherited Members
    GLBaseTexture.TextureTarget
    GLBaseTexture.Format
    GLBaseTexture.Name
    GLBaseTexture.NativePointer
    GLBaseTexture.HasStencil()
    Texture.Id
    Texture.Description
    Texture.ReaderVersion
    Texture.Invalidated
    Texture.Dependencies
    Texture.Sampler
    Texture.Dispose()
    Texture.Invalidate(ILoadable)
    Texture.ReleaseUnusedMemory()
    GraphicsResource.disposed
    GraphicsResource.Context
    GraphicsResource.Disposed
    Namespace: Evergine.OpenGL
    Assembly: Evergine.OpenGL.dll
    Syntax
    public class GLPlaceHolderTexture : GLBaseTexture, ILoadable, IDependencyObject

    Constructors

    GLPlaceHolderTexture(GraphicsContext, TextureDescription)

    Initializes a new instance of the GLPlaceHolderTexture class.

    Declaration
    public GLPlaceHolderTexture(GraphicsContext context, TextureDescription description)
    Parameters
    Type Name Description
    GraphicsContext context

    The graphics context.

    TextureDescription description

    The texture description.

    Properties

    CouldBeAttachedToFramebuffer

    Gets a value indicating whether this texture can be attached to a framebuffer.

    Declaration
    public override bool CouldBeAttachedToFramebuffer { get; }
    Property Value
    Type Description
    bool
    Overrides
    Texture.CouldBeAttachedToFramebuffer

    Implements

    ILoadable
    IDependencyObject

    Extension Methods

    TextureExtension.SaveToFile(Texture, GraphicsContext, string)
    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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