Struct LayoutElementDescription
This class represent a shader resource binding;.
Implements
Inherited Members
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public struct LayoutElementDescription : IEquatable<LayoutElementDescription>
  Constructors
LayoutElementDescription(uint, ResourceType, ShaderStages, bool, uint)
Initializes a new instance of the LayoutElementDescription struct.
Declaration
public LayoutElementDescription(uint slot, ResourceType type, ShaderStages stages, bool allowDynamicOffset = false, uint size = 0)
  Parameters
| Type | Name | Description | 
|---|---|---|
| uint | slot | The resource slot.  | 
      
| ResourceType | type | The resource type.  | 
      
| ShaderStages | stages | The stages where this resource will be available.  | 
      
| bool | allowDynamicOffset | Allow specifying dynamic offset. Only valid on Constant Buffers.  | 
      
| uint | size | If it is greater than 0, it overrides the size of this resource (in bytes). Only valid on Constant Buffers.  | 
      
Fields
AllowDynamicOffset
Gets a value indicating whether this resource allow dynamic offset. Its used in some graphics backend to allow specifying dynamic offset.
Declaration
public readonly bool AllowDynamicOffset
  Field Value
| Type | Description | 
|---|---|
| bool | 
Range
If it is greater than 0, it overrides the size of this resource (in bytes). Only valid on Constant Buffers.
Declaration
public readonly uint Range
  Field Value
| Type | Description | 
|---|---|
| uint | 
Slot
Gets the resource slot.
Declaration
public readonly uint Slot
  Field Value
| Type | Description | 
|---|---|
| uint | 
Stages
Gets the resource shader stage.
Declaration
public readonly ShaderStages Stages
  Field Value
| Type | Description | 
|---|---|
| ShaderStages | 
Type
Gets the shader resource type.
Declaration
public readonly ResourceType Type
  Field Value
| Type | Description | 
|---|---|
| ResourceType | 
Methods
Equals(LayoutElementDescription)
Returns a hash code for this instance.
Declaration
public bool Equals(LayoutElementDescription other)
  Parameters
| Type | Name | Description | 
|---|---|---|
| LayoutElementDescription | other | Other used to compare.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.  | 
      
Equals(object)
Determines whether the specified object is equal to this instance.
Declaration
public override bool Equals(object obj)
  Parameters
| Type | Name | Description | 
|---|---|---|
| object | obj | The object to compare with this instance.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | 
  | 
      
Overrides
GetHashCode()
Returns a hash code for this instance.
Declaration
public override int GetHashCode()
  Returns
| Type | Description | 
|---|---|
| int | A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.  | 
      
Overrides
Operators
operator ==(LayoutElementDescription, LayoutElementDescription)
Implements the operator ==.
Declaration
public static bool operator ==(LayoutElementDescription value1, LayoutElementDescription value2)
  Parameters
| Type | Name | Description | 
|---|---|---|
| LayoutElementDescription | value1 | The value1.  | 
      
| LayoutElementDescription | value2 | The value2.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | The result of the operator.  | 
      
operator !=(LayoutElementDescription, LayoutElementDescription)
Implements the operator ==.
Declaration
public static bool operator !=(LayoutElementDescription value1, LayoutElementDescription value2)
  Parameters
| Type | Name | Description | 
|---|---|---|
| LayoutElementDescription | value1 | The value1.  | 
      
| LayoutElementDescription | value2 | The value2.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | The result of the operator.  |