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    Class MTLShader

    This class represents a native shader object in Metal.

    Inheritance
    object
    GraphicsResource
    Shader
    MTLShader
    Inherited Members
    Shader.Description
    Shader.GetHashCode()
    GraphicsResource.disposed
    GraphicsResource.Context
    GraphicsResource.Disposed
    Namespace: Evergine.Metal
    Assembly: Evergine.Metal.dll
    Syntax
    public class MTLShader : Shader

    Constructors

    MTLShader(GraphicsContext, ref ShaderDescription)

    Initializes a new instance of the MTLShader class.

    Declaration
    public MTLShader(GraphicsContext context, ref ShaderDescription description)
    Parameters
    Type Name Description
    GraphicsContext context

    The graphics context.

    ShaderDescription description

    The shader description.

    Fields

    Function

    The public shader function in the library.

    Declaration
    public IMTLFunction Function
    Field Value
    Type Description
    IMTLFunction

    Library

    A collection of Metal shader functions.

    Declaration
    public IMTLLibrary Library
    Field Value
    Type Description
    IMTLLibrary

    Properties

    Name

    Gets or sets a string identifying this instance. Can be used in graphics debugger tools.

    Declaration
    public override string Name { get; set; }
    Property Value
    Type Description
    string
    Overrides
    Shader.Name

    NativePointer

    Gets the native pointer.

    Declaration
    public override nint NativePointer { get; }
    Property Value
    Type Description
    nint
    Overrides
    GraphicsResource.NativePointer

    Methods

    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public override void Dispose()
    Overrides
    GraphicsResource.Dispose()

    ShaderCompile(string, string, ShaderStages, CompilerParameters)

    Converts the shader source into bytecode.

    Declaration
    public static CompilationResult ShaderCompile(string shaderSource, string entryPoint, ShaderStages stage, CompilerParameters parameters)
    Parameters
    Type Name Description
    string shaderSource

    The shader source text.

    string entryPoint

    The entry point function name.

    ShaderStages stage

    The shader stage, ShaderStages.

    CompilerParameters parameters

    The compiler parameters.

    Returns
    Type Description
    CompilationResult

    The shader bytecode.

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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