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    Class MeshShaderPipelineState

    This class represents the GPU mesh shader pipeline.

    Inheritance
    object
    PipelineState
    MeshShaderPipelineState
    DX12MeshShaderPipelineState
    VKMeshShaderPipelineState
    Inherited Members
    PipelineState.Dispose()
    Namespace: Evergine.Common.Graphics.MeshShader
    Assembly: Evergine.Common.dll
    Syntax
    public abstract class MeshShaderPipelineState : PipelineState

    Constructors

    MeshShaderPipelineState(ref MeshShaderPipelineDescription)

    Initializes a new instance of the MeshShaderPipelineState class.

    Declaration
    public MeshShaderPipelineState(ref MeshShaderPipelineDescription description)
    Parameters
    Type Name Description
    MeshShaderPipelineDescription description

    The pipeline state description.

    Fields

    Description

    Gets the mesh shader pipeline state description.

    Declaration
    public readonly MeshShaderPipelineDescription Description
    Field Value
    Type Description
    MeshShaderPipelineDescription

    Properties

    Name

    Gets or sets a string identifying this instance. It can be used in graphics debugger tools.

    Declaration
    public abstract string Name { get; set; }
    Property Value
    Type Description
    string

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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