Struct ShaderMatrices
Stores all the matrices needed by a shader.
Inherited Members
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public struct ShaderMatrices
  Fields
World
World matrix.
Declaration
public Matrix4x4 World
  Field Value
| Type | Description | 
|---|---|
| Matrix4x4 | 
WorldInverseTranspose
World inverse transpose matrix.
Declaration
public Matrix4x4 WorldInverseTranspose
  Field Value
| Type | Description | 
|---|---|
| Matrix4x4 | 
WorldViewProj
World * View * Projection matrix.
Declaration
public Matrix4x4 WorldViewProj
  Field Value
| Type | Description | 
|---|---|
| Matrix4x4 |