Struct ShaderMatrices
Stores all the matrices needed by a shader.
Inherited Members
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public struct ShaderMatrices
Fields
World
World matrix.
Declaration
public Matrix4x4 World
Field Value
Type | Description |
---|---|
Matrix4x4 |
WorldInverseTranspose
World inverse transpose matrix.
Declaration
public Matrix4x4 WorldInverseTranspose
Field Value
Type | Description |
---|---|
Matrix4x4 |
WorldViewProj
World * View * Projection matrix.
Declaration
public Matrix4x4 WorldViewProj
Field Value
Type | Description |
---|---|
Matrix4x4 |